public void GetAllScripts_CorrectLocalFiles_AssertSuccessResult()
        {
            UnityContainer  ScriptContainer = ContainerFactory.ConfigureContainer();
            IScriptExecutor scriptExecutor  = ScriptContainer.Resolve <SqlServerScriptExecutor>();

            foreach (UnexecutedScript script in scriptExecutor.GetAllScripts(subDirPath))
            {
                if (!(script.ScriptName == "newScript" || script.ScriptName == "script_1" || script.ScriptName == "script_2"))
                {
                    Assert.False(SuccessResult);
                }
            }
            Assert.True(SuccessResult);
        }