Exemple #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            _screenManager = new ScreenManager(this);
            //_screenManager.ActivateScreen(new Screens.TerrainTest(this));
            _screenManager.ActivateScreen(new Screens.MainLevel(this));

            Components.Add(_screenManager);

            base.Initialize();
        }
Exemple #2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            _screenManager = new ScreenManager(this);
            //_screenManager.ActivateScreen(new Screens.TerrainTest(this));
            _screenManager.ActivateScreen(new Screens.MainLevel(this));

            Components.Add(_screenManager);

            base.Initialize();
        }