public GraphicsMetricsProfilerVisualiser( IAssetManager assetManager, I2DRenderUtilities renderUtilities, IRenderCache renderCache, IRenderAutoCache renderAutoCache, IRenderBatcher renderBatcher) { _renderUtilities = renderUtilities; _renderCache = renderCache; _renderAutoCache = renderAutoCache; _renderBatcher = renderBatcher; _defaultFont = assetManager.Get <FontAsset>("font.Default"); }
public GraphicsMetricsProfilerVisualiser( IAssetManagerProvider assetManagerProvider, I2DRenderUtilities renderUtilities, IRenderCache renderCache, IRenderAutoCache renderAutoCache, IRenderBatcher renderBatcher) { _renderUtilities = renderUtilities; _renderCache = renderCache; _renderAutoCache = renderAutoCache; _renderBatcher = renderBatcher; _defaultFont = assetManagerProvider.GetAssetManager().Get<FontAsset>("font.Default"); }
public Default3DRenderUtilities(I2DRenderUtilities renderUtilities, IRenderCache renderCache, IRenderBatcher renderBatcher) { _twoDimensionalRenderUtilities = renderUtilities; _renderCache = renderCache; _renderBatcher = renderBatcher; }
public DefaultRenderAutoCache(IRenderCache renderCache) { _renderCache = renderCache; _frameExpiryTracker = new Dictionary<string, int>(); }
public Default3DRenderUtilities(I2DRenderUtilities renderUtilities, IRenderCache renderCache, IRenderBatcher renderBatcher) { _twoDimensionalRenderUtilities = renderUtilities; _renderCache = renderCache; _renderBatcher = renderBatcher; }
public DefaultRenderAutoCache(IRenderCache renderCache) { _renderCache = renderCache; _frameExpiryTracker = new Dictionary <string, int>(); }