protected override GameObject Install(GameObject go, HorizontalOrVerticalLayoutElement horzOrVert, IReadOnlyLayoutContext context)
        {
            ContentSizeFitter fitter = null;

            if (context.ParseBool(horzOrVert.FitSize))
            {
                fitter = go.AddComponent <ContentSizeFitter>();
            }

            HorizontalOrVerticalLayoutGroup group = null;

            if (horzOrVert is VerticalLayoutElement vert)
            {
                group = go.AddComponent <VerticalLayoutGroup>();
                group.childControlHeight = group.childControlWidth = context.ParseBool(vert.Flex);
                if (fitter != null)
                {
                    fitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
                }
            }
            else if (horzOrVert is HorizontalLayoutElement hor)
            {
                group = go.AddComponent <HorizontalLayoutGroup>();
                group.childControlHeight = group.childControlWidth = context.ParseBool(hor.Flex);

                if (fitter != null)
                {
                    fitter.horizontalFit = ContentSizeFitter.FitMode.PreferredSize;
                }
            }

            var padding = ParseUtils.ParsePadding(horzOrVert.Padding);

            group.padding                = new RectOffset((int)padding.w, (int)padding.y, (int)padding.x, (int)padding.z);
            group.spacing                = context.ParseFloat(horzOrVert.Spacing);
            group.childControlWidth     |= context.ParseBool(horzOrVert.ExpandWidth);
            group.childForceExpandWidth  = context.ParseBool(horzOrVert.ExpandWidth);
            group.childForceExpandHeight = context.ParseBool(horzOrVert.ExpandHeight);
            group.childControlHeight    |= context.ParseBool(horzOrVert.ExpandHeight);

            if (string.IsNullOrEmpty(horzOrVert.Align))
            {
                horzOrVert.Align = "middle";
            }

            if (string.IsNullOrEmpty(horzOrVert.VertAlign))
            {
                horzOrVert.VertAlign = "middle";
            }

            var alignment = ParseUtils.ParseAlignment(horzOrVert.Align, horzOrVert.VertAlign);

            if (alignment.HasValue)
            {
                group.childAlignment = alignment.Value;
            }

            return(go);
        }
        protected override UIAnimation Install(GameObject go, PositionAnimationElement element, IReadOnlyLayoutContext context)
        {
            var positionAnimation = go.AddComponent <UIPositionAnimation>();

            positionAnimation.Setup(go.GetComponent <RectTransform>(),
                                    context.ParseVector2(element.Offset), context.ParseFloat(element.Speed, 1));
            return(positionAnimation);
        }
Exemple #3
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        protected override UIAnimation Install(GameObject go, CanvasAlphaAnimationElement element, IReadOnlyLayoutContext context)
        {
            CanvasGroup cg             = go.EnsureComponent <CanvasGroup>();
            var         alphaAnimation = go.AddComponent <CanvasAlphaAnimation>();

            alphaAnimation.Setup(cg, context.ParseFloat(element.DestValue));

            return(alphaAnimation);
        }
Exemple #4
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        protected override UIAnimation Install(GameObject go, ScaleAnimationElement element, IReadOnlyLayoutContext context)
        {
            var scaleAnimation = go.AddComponent <UIScaleAnimation>();

            scaleAnimation.Setup(go.GetComponent <RectTransform>(),
                                 context.ParseVector3(element.DestValue), context.ParseFloat(element.Speed, 1));

            return(scaleAnimation);
        }
Exemple #5
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        protected override GameObject Install(GameObject go, LabelElement element, IReadOnlyLayoutContext context)
        {
            var rect         = go.GetComponent <RectTransform>();
            var oldOffsetMin = rect.offsetMin;
            var oldOffsetMax = rect.offsetMax;

            var textMesh = go.AddComponent <TextMeshProUGUI>();

            textMesh.text     = context.ParseString(element.Text);
            textMesh.fontSize = context.ParseFloat(element.FontSize);

            if (string.IsNullOrEmpty(element.Align))
            {
                element.Align = "middle";
            }

            if (string.IsNullOrEmpty(element.VertAlign))
            {
                element.VertAlign = "middle";
            }

            var alignment = ParseUtils.ParseTextMeshProAlignment(element.Align, element.VertAlign);

            if (alignment.HasValue)
            {
                textMesh.alignment = alignment.Value;
            }

            textMesh.color = context.ParseColor(element.Color);

            if (!string.IsNullOrEmpty(element.FitSize))
            {
                var horiz         = element.FitSize == "horizontal" || element.FitSize == "both";
                var vert          = element.FitSize == "vertical" || element.FitSize == "both";
                var contentFitter = go.AddComponent <ContentSizeFitter>();
                contentFitter.verticalFit   = vert ? ContentSizeFitter.FitMode.PreferredSize : ContentSizeFitter.FitMode.Unconstrained;
                contentFitter.horizontalFit = horiz ? ContentSizeFitter.FitMode.PreferredSize : ContentSizeFitter.FitMode.Unconstrained;
            }

            rect.offsetMin = oldOffsetMin;
            rect.offsetMax = oldOffsetMax;

            return(go);
        }
Exemple #6
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        public static void ReflectionSetComponentField(IReadOnlyLayoutContext context, string fieldName, Type fieldType, Action <object> setter, Component component,
                                                       string value)
        {
            if (fieldType == typeof(string))
            {
                setter(context.ParseString(value));
            }
            else if (fieldType == typeof(int))
            {
                setter(context.ParseInt(value));
            }
            else if (fieldType == typeof(float))
            {
                setter(context.ParseFloat(value));
            }
            else if (fieldType == typeof(Vector2))
            {
                setter(context.ParseVector2(value));
            }
            else if (fieldType == typeof(Vector3))
            {
                setter(context.ParseVector3(value));
            }
            else if (fieldType == typeof(Vector4))
            {
                setter(context.ParseVector4(value));
            }
            else if (fieldType == typeof(Color))
            {
                setter(context.ParseColor(value));
            }
            else if (fieldType.IsEnum)
            {
                var reValue = context.ParseString(value);
                if (reValue.Length == 0)
                {
                    return;
                }

                if (char.IsDigit(reValue[0]))
                {
                    if (!int.TryParse(reValue, out var integer))
                    {
                        Debug.LogError(
                            $"Trying to set field {fieldName} of enum type {fieldType}, but `{reValue}` is not a number");
                    }
                    else
                    {
                        setter(Enum.ToObject(fieldType, integer));
                    }
                }
                else
                {
                    setter(Enum.Parse(fieldType, reValue));
                }
            }
            else if (fieldType.IsSubclassOf(typeof(Object)))
            {
                var asset = context.GetAsset <Object>(value);
                setter(asset);
            }
            else
            {
                Debug.LogError($"Don't know how to set value of field type {fieldType} in {component}/{fieldName}");
            }
        }
Exemple #7
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        private static void ApplyTransformSettings(RectTransformElement element, Transform parent,
                                                   IReadOnlyLayoutContext context, GameObject go)
        {
            var rect = go.GetComponent <RectTransform>();

            var dock = context.ParseString(element.Dock);

            if (dock == "fill")
            {
                element.AnchorX = element.AnchorY = "(0, 1)";
            }
            else if (dock == "left")
            {
                element.AnchorX = "(0, 0)";
                element.AnchorY = "(0, 1)";
                element.Pivot   = "(0, 0.5)";
            }
            else if (dock == "right")
            {
                element.AnchorX = "(1, 1)";
                element.AnchorY = "(0, 1)";
                element.Pivot   = "(1, 0.5)";
            }
            else if (dock == "top")
            {
                element.AnchorX = "(0, 1)";
                element.AnchorY = "(1, 1)";
                element.Pivot   = "(0.5, 1)";
            }
            else if (dock == "bottom")
            {
                element.AnchorX = "(0, 1)";
                element.AnchorY = "(0, 0)";
                element.Pivot   = "(0.5, 0)";
            }

            if (!string.IsNullOrEmpty(element.AnchorX))
            {
                rect.anchorMin = new Vector2(context.ParseVector2(element.AnchorX).x, rect.anchorMin.y);
                rect.anchorMax = new Vector2(context.ParseVector2(element.AnchorX).y, rect.anchorMax.y);
            }

            if (!string.IsNullOrEmpty(element.AnchorY))
            {
                rect.anchorMin = new Vector2(rect.anchorMin.x, context.ParseVector2(element.AnchorY).x);
                rect.anchorMax = new Vector2(rect.anchorMax.x, context.ParseVector2(element.AnchorY).y);
            }

            if (!string.IsNullOrEmpty(element.Pivot))
            {
                rect.pivot = context.ParseVector2(element.Pivot);
            }

            rect.offsetMax = new Vector2(0, 0);
            rect.offsetMin = Vector2.zero;

            if (!string.IsNullOrEmpty(element.Top))
            {
                if (Mathf.Abs(rect.anchorMin.y - rect.anchorMax.y) > 0.01f)
                {
                    rect.offsetMax = new Vector2(rect.offsetMax.x, -context.ParseFloat(element.Top));
                }
                else
                {
                    Debug.LogError("Property Top cannot work if AnchorY is single value");
                }
            }

            if (!string.IsNullOrEmpty(element.Bottom))
            {
                if (Mathf.Abs(rect.anchorMin.y - rect.anchorMax.y) > 0.01f)
                {
                    rect.offsetMin = new Vector2(rect.offsetMin.x, context.ParseFloat(element.Bottom));
                }
                else
                {
                    Debug.LogError("Property Bottom cannot work if AnchorY is single value");
                }
            }


            if (!string.IsNullOrEmpty(element.Left))
            {
                if (Mathf.Abs(rect.anchorMin.x - rect.anchorMax.x) > 0.01f)
                {
                    rect.offsetMin = new Vector2(context.ParseFloat(element.Left), rect.offsetMin.y);
                }
                else
                {
                    Debug.LogError("Property Left cannot work if AnchorX is single value");
                }
            }

            if (!string.IsNullOrEmpty(element.Right))
            {
                if (Mathf.Abs(rect.anchorMin.x - rect.anchorMax.x) > 0.01f)
                {
                    rect.offsetMax = new Vector2(-context.ParseFloat(element.Right), rect.offsetMax.y);
                }
                else
                {
                    Debug.LogError("Property Right cannot work if AnchorX is single value");
                }
            }

            if (!string.IsNullOrEmpty(element.Width))
            {
                if (parent.gameObject.GetComponent <HorizontalOrVerticalLayoutGroup>()?.childControlWidth ?? false)
                {
                    var layoutElement = go.AddComponent <LayoutElement>();
                    if (element.Width == "fill")
                    {
                        layoutElement.flexibleWidth = 1;
                    }
                    else
                    {
                        layoutElement.minWidth = context.ParseFloat(element.Width);
                    }
                }
                else
                {
                    rect.sizeDelta = new Vector2(context.ParseFloat(element.Width), rect.sizeDelta.y);
                }
            }

            if (!string.IsNullOrEmpty(element.Height))
            {
                if (parent.gameObject.GetComponent <HorizontalOrVerticalLayoutGroup>()?.childControlHeight ?? false)
                {
                    var layoutElement = go.AddComponent <LayoutElement>();
                    if (element.Height == "fill")
                    {
                        layoutElement.flexibleHeight = 1;
                    }
                    else
                    {
                        layoutElement.minHeight = context.ParseFloat(element.Height);
                    }
                }
                else
                {
                    rect.sizeDelta = new Vector2(rect.sizeDelta.x, context.ParseFloat(element.Height));
                }
            }


            if (!string.IsNullOrEmpty(element.Offset))
            {
                var offset = context.ParseVector2(element.Offset);
                rect.anchoredPosition += new Vector2(offset.x, -offset.y);
            }
        }