public void Connect() { var identity = _configuration.Server.Identity ?? _configuration.GlobalIdentity; _connection.Connect(); // Alright, let's hope we're connected now, time to send the initial auth handshake... _connection.WriteLine($"NICK {identity.Nickname}"); _connection.WriteLine($"USER {identity.Username} * * {identity.Realname}"); }
private void Start() { _gameInfo = GetComponent <KMGameInfo>(); _gameInfo.OnStateChange += OnStateChange; _modSettings = GetComponent <KMModSettings>(); ModSettingsJSON settings = JsonConvert.DeserializeObject <ModSettingsJSON>(_modSettings.Settings); if (settings == null) { DebugHelper.LogError("Failed to read connection settings from mod settings."); return; } DebugMode = (settings.debug == true); _ircConnection = new IRCConnection(settings.authToken, settings.userName, settings.channelName, settings.serverName, settings.serverPort); _ircConnection.Connect(); _coroutineCanceller = new CoroutineCanceller(); _coroutineQueue = GetComponent <CoroutineQueue>(); _coroutineQueue.coroutineCanceller = _coroutineCanceller; logUploader = GetComponent <LogUploader>(); logUploader.ircConnection = _ircConnection; urlHelper = GetComponent <UrlHelper>(); urlHelper.ChangeMode(settings.shortUrls == true); _leaderboard = new Leaderboard(); _leaderboard.LoadDataFromFile(); ModuleData.LoadDataFromFile(); ModuleData.WriteDataToFile(); TwitchPlaySettings.LoadDataFromFile(); UserAccess.AddUser(settings.userName, AccessLevel.Streamer | AccessLevel.SuperUser | AccessLevel.Admin | AccessLevel.Mod); UserAccess.AddUser(settings.channelName.Replace("#", ""), AccessLevel.Streamer | AccessLevel.SuperUser | AccessLevel.Admin | AccessLevel.Mod); UserAccess.WriteAccessList(); SetupResponder(bombMessageResponder); SetupResponder(postGameMessageResponder); SetupResponder(missionMessageResponder); SetupResponder(miscellaneousMessageResponder); bombMessageResponder.leaderboard = _leaderboard; postGameMessageResponder.leaderboard = _leaderboard; miscellaneousMessageResponder.leaderboard = _leaderboard; bombMessageResponder.parentService = this; }
private bool ConnectDisconnect() { Audio.PlaySound(KMSoundOverride.SoundEffect.ButtonPress, transform); if (IRCConnection.Instance == null) { return(false); } if (IRCConnection.Instance.State == IRCConnectionState.Disconnected) { IRCConnection.Connect(); } else { IRCConnection.Disconnect(); } return(false); }