Exemple #1
0
 public void SaveAndPlay()
 {
     IGame.buffer = new IGame(new ISaveble[1], IQuest.GetStart());
     //status.items = IItemAsset.GetAllInventory ();
     status.euler_y  = 180f;
     status.position = new IVector(-12, 0, -14.5f);
     status.items    = IItemAsset.GetStartKit(status);
     status.SetSpellsTodayBy();
     IGame.buffer.currentLocation.objects [0] = status;
     IGame.currentProfile = slotIndex;
     ISpace.LoadLevel(3);
 }