Exemple #1
0
        public override void Initialize()
        {
            //Tell the collision manager we want to subscribe...
            IPhysicsManager collisionManager = GameServiceManager.GetService <IPhysicsManager>();

            if (collisionManager != null)
            {
                collisionManager.SubscribeCollisionEvent(this.ParentGameObject.GUID, OnCollision);
            }

            base.Initialize();
        }