/// <summary> /// 生成锥体 /// </summary> /// <param name="m">造型接口</param> /// <param name="center">中心</param> /// <param name="axis">旋转轴</param> /// <param name="baseRadius">底部半径</param> /// <param name="topRadius">顶部半径</param> /// <param name="height">高度</param> /// <returns></returns> public static IBody2 CreateCone (this IModeler m, Vector3 center, Vector3 axis, double baseRadius, double topRadius, double height) { var array = center.ToDoubles().Concat(axis.ToDoubles()).Concat(new[] { baseRadius, topRadius, height }).ToArray(); return((IBody2)m.CreateBodyFromCone(array)); }
public IXBody CreateCone(Point center, Vector axis, Vector refDir, double baseRadius, double topRadius, double height) { var coneBody = m_Modeler.CreateBodyFromCone(new double[] { center.X, center.Y, center.Z, axis.X, axis.Y, axis.Z, baseRadius, topRadius, height }) as IBody2; if (coneBody == null) { throw new NullReferenceException("Failed to generate cone body"); } return(new SwTempBody(coneBody)); }