public static bool IsDebugEnabled <C>(this IMessageSink <C> sink) { return(sink.IsEnabled(Severity.Debug)); }
public static bool IsInfoEnabled <C>(this IMessageSink <C> sink) { return(sink.IsEnabled(Severity.Info)); }
public static bool IsErrorEnabled <C>(this IMessageSink <C> sink) { return(sink.IsEnabled(Severity.Error)); }
public static bool IsWarnEnabled <C>(this IMessageSink <C> sink) { return(sink.IsEnabled(Severity.Warning)); }
public static bool IsFatalEnabled <C>(this IMessageSink <C> sink) { return(sink.IsEnabled(Severity.Fatal)); }