public static bool IsDebugEnabled <C>(this IMessageSink <C> sink)
 {
     return(sink.IsEnabled(Severity.Debug));
 }
 public static bool IsInfoEnabled <C>(this IMessageSink <C> sink)
 {
     return(sink.IsEnabled(Severity.Info));
 }
 public static bool IsErrorEnabled <C>(this IMessageSink <C> sink)
 {
     return(sink.IsEnabled(Severity.Error));
 }
 public static bool IsWarnEnabled <C>(this IMessageSink <C> sink)
 {
     return(sink.IsEnabled(Severity.Warning));
 }
 public static bool IsFatalEnabled <C>(this IMessageSink <C> sink)
 {
     return(sink.IsEnabled(Severity.Fatal));
 }