/// <inheritdoc />
 public override void Dispose()
 {
     if (Aux.IsSavingNeeded)
     {
         _dc.Dispose();
     }
 }
Exemple #2
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 /// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
 public override void Dispose()
 {
     Context.Dispose();
 }