/// <inheritdoc />
 public override void Dispose()
 {
     if (Aux.IsSavingNeeded)
     {
         _dc.Dispose();
     }
 }
Example #2
0
 /// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
 public override void Dispose()
 {
     Context.Dispose();
 }