Exemple #1
0
    public IKBone addBone(string name, float length, float width, float thickness)
    {
        IKBone newbone = IKBone.createBone(name, length, width, thickness, this.parentSkeleton);

        newbone.connectTo(this);
        return(newbone);
    }
Exemple #2
0
 protected void initRootBone()
 {
     this.rootBone                    = IKBone.createBone("Root", 0.0f, 0.0f, 0.0f, this);
     rootBone.transform.parent        = this.gameObject.transform;
     rootBone.transform.localRotation = Quaternion.identity;
     rootBone.transform.localPosition = new Vector3(0.0f, stature.hipHeight, 0.0f);
 }