public InventoryView3DTopDown(IInventoryNode rootNode, IInventoryNodeRenderer renderer) { this.root = rootNode; this.renderer = renderer; tree = new Tree(rootNode); camera = new SpectaterCamera(1, 100); }
public HotBarItemTextInventoryRenderer(IInventoryNodeRenderer decorated) { this.decorated = decorated; }
public MeshSpawnerInventoryRenderer(IInventoryNodeRenderer decorated) { this.decorated = decorated; }