public Game(Environment map, IMapRenderer renderer, IGameObjectOpener opener, IInputGetter inputGetter, IWithToDo withToDo) { this.startingMap = map; this.opener = opener; this.inputGetter = inputGetter; this.Renderer = renderer; DelegatesQueue dq = new DelegatesQueue(); this.uiDoThis = dq; withToDo.ToDo = dq; }
public InputContainer(IInputGetter inputGetter) { this.inputGetter = inputGetter; }