/// <summary> /// Constructs a new designer. /// </summary> /// <param name="designed">the object that is being designed</param> /// <param name="isDesignMode">are we currently in design mode?</param> /// <param name="designText">the text to be shown</param> public ScoreFlashVisualDesigner(IHasVisualDesigner designed, bool isDesignMode, string designText) { this.designed = designed; this.isDesignMode = isDesignMode; this.designText = designText; }
/// <summary>Used internally.</summary> internal ScoreMessage(ScoreFlash scoreFlash, IHasVisualDesigner scoreFlashLayout, object message) { this.scoreFlash = scoreFlash; this.scoreFlashLayout = scoreFlashLayout; if (scoreFlash.enabled) { UpdateMessage(message); } //this.receiveTime = CurrentTime; this.age = 0; }