Exemple #1
0
        /// <summary>
        /// Creates a new <see cref="Gw2WebApiV2Client"/>.
        /// </summary>
        /// <param name="connection">The connection used to make requests, see <see cref="IConnection"/>.</param>
        /// <param name="gw2Client">The Guild Wars 2 client.</param>
        /// <exception cref="ArgumentNullException"><paramref name="connection"/> or <paramref name="gw2Client"/> is <c>null</c>.</exception>
        protected internal Gw2WebApiV2Client(IConnection connection, IGw2Client gw2Client)
            : base(connection, gw2Client)
        {
            if (connection == null)
            {
                throw new ArgumentNullException(nameof(connection));
            }
            if (gw2Client == null)
            {
                throw new ArgumentNullException(nameof(gw2Client));
            }

            this.account        = new AccountClient(connection, gw2Client);
            this.achievements   = new AchievementsClient(connection, gw2Client);
            this.backstory      = new BackstoryClient(connection, gw2Client);
            this.build          = new BuildClient(connection, gw2Client);
            this.characters     = new CharactersClient(connection, gw2Client);
            this.colors         = new ColorsClient(connection, gw2Client);
            this.commerce       = new CommerceClient(connection, gw2Client);
            this.continents     = new ContinentsClient(connection, gw2Client);
            this.createSubtoken = new CreateSubtokenClient(connection, gw2Client);
            this.currencies     = new CurrenciesClient(connection, gw2Client);
            this.dailyCrafting  = new DailyCraftingClient(connection, gw2Client);
            this.dungeons       = new DungeonsClient(connection, gw2Client);
            this.emblem         = new EmblemClient(connection, gw2Client);
            this.emotes         = new EmotesClient(connection, gw2Client);
            this.files          = new FilesClient(connection, gw2Client);
            this.finishers      = new FinishersClient(connection, gw2Client);
            this.gliders        = new GlidersClient(connection, gw2Client);
            this.guild          = new GuildClient(connection, gw2Client);
            this.home           = new HomeClient(connection, gw2Client);
            this.items          = new ItemsClient(connection, gw2Client);
            this.itemstats      = new ItemstatsClient(connection, gw2Client);
            this.legends        = new LegendsClient(connection, gw2Client);
            this.mailCarriers   = new MailCarriersClient(connection, gw2Client);
            this.mapChests      = new MapChestsClient(connection, gw2Client);
            this.maps           = new MapsClient(connection, gw2Client);
            this.masteries      = new MasteriesClient(connection, gw2Client);
            this.materials      = new MaterialsClient(connection, gw2Client);
            this.minis          = new MinisClient(connection, gw2Client);
            this.mounts         = new MountsClient(connection, gw2Client);
            this.novelties      = new NoveltiesClient(connection, gw2Client);
            this.outfits        = new OutfitsClient(connection, gw2Client);
            this.pets           = new PetsClient(connection, gw2Client);
            this.professions    = new ProfessionsClient(connection, gw2Client);
            this.pvp            = new PvpClient(connection, gw2Client);
            this.quaggans       = new QuaggansClient(connection, gw2Client);
            this.quests         = new QuestsClient(connection, gw2Client);
            this.races          = new RacesClient(connection, gw2Client);
            this.raids          = new RaidsClient(connection, gw2Client);
            this.recipes        = new RecipesClient(connection, gw2Client);
            this.skills         = new SkillsClient(connection, gw2Client);
            this.tokenInfo      = new TokenInfoClient(connection, gw2Client);
            this.worldBosses    = new WorldBossesClient(connection, gw2Client);
        }
Exemple #2
0
 public GuildService(IGuildClient guildClient, IAuctionClient auctionClient, ICharacterClient characterClient)
 {
     this._guildClient = guildClient;
     this._auctionClient = auctionClient;
     this._characterClient = characterClient;
 }