Exemple #1
0
 protected ConfigFile(IGamePaths gamePaths)
 {
     _gamePaths = gamePaths;
 }
Exemple #2
0
 public EntityClassesFile(IGamePaths gamePaths) : base(gamePaths)
 {
 }
Exemple #3
0
 public EntityGroupsFile(IGamePaths gamePaths) : base(gamePaths)
 {
 }
 public GameDataService(IGameDataRepository gameDataRepository, IGamePaths gamePaths, ILinkerFactory linkerFactory)
 {
     _gameDataRepository = gameDataRepository;
     _gamePaths          = gamePaths;
     _linkerFactory      = linkerFactory;
 }