Exemple #1
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 public ColorRecord(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #2
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 public Cell(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #3
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 public ColorRecord(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
 public LeveledSpell(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #5
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 public GameSetting(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #6
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 public Armor(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #7
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 public PlacedObject(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #8
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 public SoundDescriptor(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #9
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 public SoundDescriptor(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
 public AnimationSoundTagSet(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
 public AnimationSoundTagSet(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
 public Outfit(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #13
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 public ImpactDataSet(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #14
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 public ImpactDataSet(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #15
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 public Debris(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #16
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 public MaterialSwap(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #17
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 public Armor(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #18
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 public MaterialSwap(IFallout4Mod mod, string editorID)
     : this(mod.GetNextFormKey(editorID))
 {
     this.EditorID = editorID;
 }
Exemple #19
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 public PlacedObject(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #20
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 public GameSetting(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
Exemple #21
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 public FormList(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }
 public LeveledSpell(IFallout4Mod mod)
     : this(mod.GetNextFormKey())
 {
 }