public static double Distance(IElementSet elementSet, int nElement1, int nVertex1, int nElement2, int nVertex2)
        {
            var dx = elementSet.GetVertexXCoordinate(nElement2, nVertex2) - elementSet.GetVertexXCoordinate(nElement1, nVertex1);
            var dy = elementSet.GetVertexYCoordinate(nElement2, nVertex2) - elementSet.GetVertexYCoordinate(nElement1, nVertex1);
            var dz = elementSet.HasZ
                ? elementSet.GetVertexZCoordinate(nElement2, nVertex2) - elementSet.GetVertexZCoordinate(nElement1, nVertex1)
                : 0.0;

            return Math.Sqrt(dx * dx + dy * dy + dz * dz);
        }
        public Element(IElementSet set, int nElement)
        {
            Identity = new Identity(set.GetElementId(nElement));

            int nV = set.GetVertexCount(nElement);
            int nF = set.GetFaceCount(nElement);

            X = new double[nV];
            Y = new double[nV];

            if (set.HasZ)
                Z = new double[nV];
            if (set.HasM)
                M = new double[nV];

            for (int n = 0; n < nV; ++n)
            {
                X[n] = set.GetVertexXCoordinate(nElement, n);
                Y[n] = set.GetVertexYCoordinate(nElement, n);

                if (set.HasZ)
                    Z[n] = set.GetVertexZCoordinate(nElement, n);
                if (set.HasM)
                    M[n] = set.GetVertexMCoordinate(nElement, n);
            }

            if (nF > 0)
            {
                Faces = new int[nF][];

                for (int n = 0; n < nF; ++n)
                    Faces[n] = set.GetFaceVertexIndices(nElement, n);
            }
        }
        /// <summary>
        /// Copy constructor
        /// </summary>
        /// <param name="source">The element set to copy</param>
        public ElementSet(IElementSet source)
        {
            _description = source.Description;
            _caption = source.Caption;
            _elementType = source.ElementType;
            _spatialReferenceWKT = source.SpatialReferenceSystemWkt;

            for (int i = 0; i < source.ElementCount; i++)
            {
                Element element = new Element(source.GetElementId(i).Id);
                for (int j = 0; j < source.GetVertexCount(i); j++)
                {
                    Coordinate vertex = new Coordinate(source.GetVertexXCoordinate(i, j),
                                                       source.GetVertexYCoordinate(i, j),
                                                       source.GetVertexZCoordinate(i, j));
                    element.AddVertex(vertex);
                }
                elements.Add(element);
            }
        }
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        /// <summary>
        /// Copy constructor
        /// </summary>
        /// <param name="source">The element set to copy</param>
        public ElementSet(IElementSet source)
        {
            _description         = source.Description;
            _caption             = source.Caption;
            _elementType         = source.ElementType;
            _spatialReferenceWKT = source.SpatialReferenceSystemWkt;

            for (int i = 0; i < source.ElementCount; i++)
            {
                Element element = new Element(source.GetElementId(i).Id);
                for (int j = 0; j < source.GetVertexCount(i); j++)
                {
                    Coordinate vertex = new Coordinate(source.GetVertexXCoordinate(i, j),
                                                       source.GetVertexYCoordinate(i, j),
                                                       source.GetVertexZCoordinate(i, j));
                    element.AddVertex(vertex);
                }
                elements.Add(element);
            }
        }
        public override void UpdateGeometry(IElementSet elementSetEdits)
        {
            Contract.Requires(UpdateGeometryAvailable(elementSetEdits), "updateGeometryAvailable(elementSetEdits)");

            base.UpdateGeometry(elementSetEdits);

            X = new double[elementSetEdits.ElementCount];
            Y = new double[elementSetEdits.ElementCount];

            Z = elementSetEdits.HasZ ? new double[elementSetEdits.ElementCount] : null;
            M = elementSetEdits.HasM ? new double[elementSetEdits.ElementCount] : null;

            int nVertex = 0;

            for (int nElement = 0; nElement < elementSetEdits.ElementCount; ++nElement)
            {
                X[nElement] = elementSetEdits.GetVertexXCoordinate(nElement, nVertex);
                Y[nElement] = elementSetEdits.GetVertexYCoordinate(nElement, nVertex);

                if (HasZ)
                    Z[nElement] = elementSetEdits.GetVertexZCoordinate(nElement, nVertex);
                if (HasM)
                    M[nElement] = elementSetEdits.GetVertexMCoordinate(nElement, nVertex);
            }
        }
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 /// <summary>
 /// Static method that validates an object with an IElementSet interface. The method
 /// raises an Exception in case IElementSet does not describe a valid ElementSet.
 /// The checks made are:
 ///   <p>ElementType: Check</p>
 ///   <p>XYPoint:     Only one vertex in each element.</p>
 ///   <p>XYPolyline:  At least two vertices in each element.</p>
 ///   <p>             All line segments in each element has length > 0</p>
 ///   <p>XYPolygon:   At least three vertices in each element.</p>
 ///   <p>             Area of each element is larger than 0</p>
 ///   <p>             All line segments in each element has length > 0</p>
 ///   <p>             No line segments within an element crosses.</p>
 /// </summary>
 ///
 /// <param name="elementSet">Object that implement the IElementSet interface</param>
 ///
 /// <returns>
 /// The method has no return value.
 /// </returns>
 public static void CheckElementSet(IElementSet elementSet)
 {
     try
     {
         if (elementSet.ElementType == ElementType.Point)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     if (elementSet.GetVertexCount(i) != 1)
                     {
                         throw new System.Exception("Number of vertices in point element is different from 1.");
                     }
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
         else if (elementSet.ElementType == ElementType.PolyLine)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     XYPolyline xypolyline = new XYPolyline();
                     for (int j = 0; j < elementSet.GetVertexCount(i); j++)
                     {
                         Coordinate coordinate = new Coordinate(elementSet.GetVertexXCoordinate(i, j), elementSet.GetVertexYCoordinate(i, j), elementSet.GetVertexZCoordinate(i, j));
                         XYPoint    xypoint    = new XYPoint(coordinate.X, coordinate.Y);
                         xypolyline.Points.Add(xypoint);
                     }
                     xypolyline.Validate();
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
         else if (elementSet.ElementType == ElementType.Polygon)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     XYPolygon xypolygon = new XYPolygon();
                     for (int j = 0; j < elementSet.GetVertexCount(i); j++)
                     {
                         XYPoint xypoint = new XYPoint(elementSet.GetVertexXCoordinate(i, j), elementSet.GetVertexYCoordinate(i, j));
                         xypolygon.Points.Add(xypoint);
                     }
                     xypolygon.Validate();
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
     }
     catch (System.Exception e)
     {
         throw new System.Exception("ElementSet with Caption = " + elementSet.Caption + " is invalid", e);
     }
 }
        public override void UpdateGeometry(IElementSet elementSet)
        {
            Contract.Requires(UpdateGeometryAvailable(elementSet), "updateGeometryAvailable(elementSet)");

            base.UpdateGeometry(elementSet);

            var es = elementSet as ElementSetVerticesNonUnique;

            if (es != null)
            {
                X = es.X.Select(a => a.ToArray()).ToArray();
                Y = es.Y.Select(a => a.ToArray()).ToArray();
                Z = es.Z == null ? null : es.Z.Select(a => a.ToArray()).ToArray();
                M = es.M == null ? null : es.M.Select(a => a.ToArray()).ToArray();

                return;
            }

            X = new double[elementSet.ElementCount][];
            Y = new double[elementSet.ElementCount][];
            Z = HasZ ? new double[elementSet.ElementCount][] : null;
            M = HasM ? new double[elementSet.ElementCount][] : null;

            for (int nElement = 0; nElement < elementSet.ElementCount; ++nElement)
            {
                var nVertexLength = elementSet.GetVertexCount(nElement);

                X[nElement] = new double[nVertexLength];
                Y[nElement] = new double[nVertexLength];

                if (HasZ)
                    Z[nElement] = new double[nVertexLength];

                if (HasM)
                    M[nElement] = new double[nVertexLength];

                var vertexIndexs = Enumerable.Range(0, nVertexLength).ToArray();

                foreach (var nVertex in vertexIndexs)
                {
                    X[nElement][nVertex] = elementSet.GetVertexXCoordinate(nElement, nVertex);
                    Y[nElement][nVertex] = elementSet.GetVertexYCoordinate(nElement, nVertex);

                    if (HasZ)
                        Z[nElement][nVertex] = elementSet.GetVertexZCoordinate(nElement, nVertex);
                    if (HasM)
                        M[nElement][nVertex] = elementSet.GetVertexMCoordinate(nElement, nVertex);
                }
            }
        }
 /// <summary>
 /// Static method that validates an object with an IElementSet interface. The method 
 /// raises an Exception in case IElementSet does not describe a valid ElementSet.
 /// The checks made are:
 ///   <p>ElementType: Check</p>
 ///   <p>XYPoint:     Only one vertex in each element.</p>
 ///   <p>XYPolyline:  At least two vertices in each element.</p>
 ///   <p>             All line segments in each element has length > 0</p>
 ///   <p>XYPolygon:   At least three vertices in each element.</p>
 ///   <p>             Area of each element is larger than 0</p>
 ///   <p>             All line segments in each element has length > 0</p>
 ///   <p>             No line segments within an element crosses.</p>
 /// </summary>
 /// 
 /// <param name="elementSet">Object that implement the IElementSet interface</param>
 /// 
 /// <returns>
 /// The method has no return value.
 /// </returns>
 public static void CheckElementSet(IElementSet elementSet)
 {
     try
     {
         if (elementSet.ElementType == ElementType.Point)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     if (elementSet.GetVertexCount(i) != 1)
                     {
                         throw new System.Exception("Number of vertices in point element is different from 1.");
                     }
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
         else if (elementSet.ElementType == ElementType.PolyLine)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     XYPolyline xypolyline = new XYPolyline();
                     for (int j = 0; j < elementSet.GetVertexCount(i); j++)
                     {
                         Coordinate coordinate = new Coordinate(elementSet.GetVertexXCoordinate(i, j), elementSet.GetVertexYCoordinate(i, j), elementSet.GetVertexZCoordinate(i, j));
                         XYPoint xypoint = new XYPoint(coordinate.X, coordinate.Y);
                         xypolyline.Points.Add(xypoint);
                     }
                     xypolyline.Validate();
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
         else if (elementSet.ElementType == ElementType.Polygon)
         {
             for (int i = 0; i < elementSet.ElementCount; i++)
             {
                 try
                 {
                     XYPolygon xypolygon = new XYPolygon();
                     for (int j = 0; j < elementSet.GetVertexCount(i); j++)
                     {
                         XYPoint xypoint = new XYPoint(elementSet.GetVertexXCoordinate(i, j), elementSet.GetVertexYCoordinate(i, j));
                         xypolygon.Points.Add(xypoint);
                     }
                     xypolygon.Validate();
                 }
                 catch (System.Exception e)
                 {
                     throw new System.Exception("ElementID = " + elementSet.GetElementId(i), e);
                 }
             }
         }
     }
     catch (System.Exception e)
     {
         throw new System.Exception("ElementSet with Caption = " + elementSet.Caption + " is invalid", e);
     }
 }