Exemple #1
0
            private void SendPlayerDataToPlayers(Int32 clientIndex, IClientCallback client, PlayerData playerCard)
            {
                for (var i = 0; i < this.clients.Length; i++)
                {
                    if (i == clientIndex || this.clients[i] == null)
                    {
                        continue;
                    }

                    var otherPlayerCard = this.playerCards[this.clients[i]];
                    client.PlayerDataForJoiningClient(otherPlayerCard);
                    this.clients[i].PlayerDataForJoiningClient(playerCard);
                }
            }