private void SwitchToSendState() { ChatListState = EUIChatListState.Send; if (PlayerStateUtil.HasUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay)) { PlayerStateUtil.RemoveUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay); } else { PlayerStateUtil.AddUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay); } _chatState.SetCrossVisible(true); ResetCloseViewAnim(); }
private void SwitchToSendState() { ChatListState = EUIChatListState.Send; _chatState.SetCrossVisible(true); ResetCloseViewAnim(); }