private void SwitchToSendState()
 {
     ChatListState = EUIChatListState.Send;
     if (PlayerStateUtil.HasUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay))
     {
         PlayerStateUtil.RemoveUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay);
     }
     else
     {
         PlayerStateUtil.AddUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay);
     }
     _chatState.SetCrossVisible(true);
     ResetCloseViewAnim();
 }
Exemple #2
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 private void SwitchToSendState()
 {
     ChatListState = EUIChatListState.Send;
     _chatState.SetCrossVisible(true);
     ResetCloseViewAnim();
 }