private void SwitchToSendState()
 {
     ChatListState = EUIChatListState.Send;
     if (PlayerStateUtil.HasUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay))
     {
         PlayerStateUtil.RemoveUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay);
     }
     else
     {
         PlayerStateUtil.AddUIState(EPlayerUIState.ChatOpen, _chatState.gamePlay);
     }
     _chatState.SetCrossVisible(true);
     ResetCloseViewAnim();
 }
Beispiel #2
0
 private void SwitchToSendState()
 {
     ChatListState = EUIChatListState.Send;
     _chatState.SetCrossVisible(true);
     ResetCloseViewAnim();
 }