public void DoStartBuild(object state) { string name = string.Empty; try { name = project.Name; project.StartBuild(options, this); } catch (ObjectDisposedException) { // Handle ObjectDisposedException that occurs when trying to build a project that was unloaded. ReportError(new BuildError(null, "The project '" + name + "' was unloaded.")); Done(false); } }
public void DoStartBuild(object state) { project.StartBuild(options, this); }