Exemple #1
0
 protected void LinkBehavior(string name, IBehavior behavior)
 {
     if (Behaviors.ContainsKey(name))
     {
         Behaviors[name] = behavior;
     }
     else
     {
         Behaviors.Add(name, behavior);
     }
     behavior.SetUnit(unit, name);
 }
Exemple #2
0
        public void AddBehavior(IBehavior b, string behaviorName)
        {
            if (b is IVelocityModifier)
            {
                Par.VelocityModifiers.Add((IVelocityModifier)b);
                Par.UpdateXYVelocity();
            }
            b.SetUnit(this, behaviorName);
            b.Init();

            if (actions.ContainsKey(b.Name))
            {
                actions[b.Name] = b;
            }
            else
            {
                actions.Add(b.Name, b);
            }

            act.Add(b);
        }