Exemple #1
0
        /// <summary>
        /// 移動量の最大値を取得します
        /// </summary>
        /// <returns> スキルの移動量 </returns>
        public int getMove(IBattleable actioner)
        {
            int moveBonus = 0;

            int abilityVal = actioner.getAbilityContainsBonus(USE_ABILITY);

            moveBonus += abilityVal / 3 + 1;

            return(MOVE + moveBonus);
        }