Exemple #1
0
        public void RegisterAssetLoaders(IAssetLoaderService assetLoaderService)
        {
            var type     = GetType();
            var assembly = type.Assembly;

            // Todo: Look into the literal below - my enemy number one: Literals
            assetLoaderService.RegisterNamespace(assembly, "Balder.Silverlight.AssetLoaders");
        }
Exemple #2
0
 public AseLoader(IAssetLoaderService assetLoaderService, IFileLoader fileLoader, IContentManager contentManager)
     : base(fileLoader, contentManager)
 {
     _assetLoaderService = assetLoaderService;
 }
Exemple #3
0
		public Mesh(IAssetLoaderService assetLoaderService)
		{
			_assetLoaderService = assetLoaderService;
		}
Exemple #4
0
		public void RegisterAssetLoaders(IAssetLoaderService assetLoaderService)
		{
			
		}
Exemple #5
0
		public Sprite(IAssetLoaderService assetLoaderService, ISpriteContext spriteContext)
		{
			_assetLoaderService = assetLoaderService;
			_spriteContext = spriteContext;
		}
Exemple #6
0
		public void RegisterAssetLoaders(IAssetLoaderService assetLoaderService)
		{
			var type = GetType();
			var assembly = type.Assembly;

			// Todo: Look into the literal below - my enemy number one: Literals
			assetLoaderService.RegisterNamespace(assembly, "Balder.Silverlight.AssetLoaders");
		}
Exemple #7
0
 public Mesh(IAssetLoaderService assetLoaderService)
 {
     _assetLoaderService = assetLoaderService;
 }
Exemple #8
0
 public Sprite(IAssetLoaderService assetLoaderService, ISpriteContext spriteContext)
 {
     _assetLoaderService = assetLoaderService;
     _spriteContext      = spriteContext;
 }