public void WeaponComponent(IAltPlayer player, string name) { player.AddWeaponComponent(player.CurrentWeapon, Alt.Hash(name)); player.Emit("set_last_command"); }
public void WeaponComponent(IAltPlayer player, string name) { player.AddWeaponComponent(player.CurrentWeapon, Alt.Hash(name)); player.Emit("set_last_command"); }