Exemple #1
0
 // Clear the class buffer for BoneLengths/HumanToAvatarTransformRotations/Positions/Rotations/LocalRotations
 public void Clear()
 {
     Positions.Clear();
     HumanToAvatarTransformRotations.Clear();
     BoneLengths.Clear();
     Rotations.Clear();
     LocalRotations.Clear();
 }
Exemple #2
0
        // Clear the class buffer for Positions/HumanToAvatarTransformRotations/AvatarBoneLengths/HumanBoneVectors/HumanBoneLengths/Rotations/LocalRotations/FKPositions
        public void Clear()
        {
            Positions.Clear();
            HumanToAvatarTransformRotations.Clear();
            AvatarBoneLengths.Clear();

            HumanBoneVectors.Clear();
            HumanBoneLengths.Clear();
            Rotations.Clear();
            LocalRotations.Clear();

            FKPositions.Clear();
        }