public HoverCatEventArgs(SensorState gameState, bool trackingIsGood, HoverCatEvent catEvent) : base(gameState, trackingIsGood)
 {
     this.catEvent = catEvent;
 }
Exemple #2
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 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood, HoverCatEvent catEvent) : base(gameState, trackingIsGood)
 {
     this.catEvent = catEvent;
 }
 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood) : base(gameState, trackingIsGood)
 {
     this.catEvent = HoverCatEvent.StateChange;
 }
Exemple #4
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 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood) : base(gameState, trackingIsGood)
 {
     this.catEvent = HoverCatEvent.StateChange;
 }