public HoverCatEventArgs(SensorState gameState, bool trackingIsGood, HoverCatEvent catEvent) : base(gameState, trackingIsGood)
 {
     this.catEvent = catEvent;
 }
Example #2
0
 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood, HoverCatEvent catEvent) : base(gameState, trackingIsGood)
 {
     this.catEvent = catEvent;
 }
 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood) : base(gameState, trackingIsGood)
 {
     this.catEvent = HoverCatEvent.StateChange;
 }
Example #4
0
 public HoverCatEventArgs(SensorState gameState, bool trackingIsGood) : base(gameState, trackingIsGood)
 {
     this.catEvent = HoverCatEvent.StateChange;
 }