static void Builder() { var fireman = new Firefighter(); var street = new Street(110, 64, 25); var street2 = new Street(110, 64, 10); var simpleDeco = new BasicBuilder(); var mixedDeco = new mixedBuilder(); var favoDeco = new FavorableBuilder(); var unfavoDeco = new UnfavorableBuilder(); var house1 = new House(101, 16, 5, mixedDeco); house1.Street = street; var house2 = new House(102, 9, 3, favoDeco); house2.Street = street2; var square1 = new Square("Plaza1", 16, 10, 2, unfavoDeco); square1.Street = street; var square2 = new Square("Plaza2", 25, 20, 10, simpleDeco); square2.Street = street2; house1.AddObserver(fireman); house2.AddObserver(fireman); square1.AddObserver(fireman); square2.AddObserver(fireman); square1.Spark(); }
static void Observer() { var fireman = new Firefighter(); var house1 = new House(100, 25, 4); var house2 = new House(102, 16, 1); var house3 = new House(104, 34, 5); var house4 = new House(106, 20, 3); var house5 = new House(108, 9, 2); var square = new Square("San Martin", 36, 5, 4); var street = new Street(110, 64, 25); house1.Street = street; house1.AddObserver(fireman); house2.Street = street; house2.AddObserver(fireman); house3.Street = street; house3.AddObserver(fireman); house4.Street = street; house4.AddObserver(fireman); house5.Street = street; house5.AddObserver(fireman); square.Street = street; square.AddObserver(fireman); house5.Spark(); square.Spark(); }
static void Decorator() { var fireman = new Firefighter(); //var square = new Square("San Martin", 9, 5, 4); var house = new House(102, 9, 1, new mixedBuilder()); var street = new Street(110, 64, 15); house.Street = street; house.AddObserver(fireman); house.Spark(); }
static void Iterator() { var A = new House(100, 25, 4); var B = new House(102, 16, 1); var C = new House(104, 34, 5); var D = new House(106, 20, 3); var E = new House(108, 9, 2); var F = new House(109, 25, 4); var G = new Square("G", 16, 2, 5); var H = new Square("H", 16, 2, 5); var I = new Square("I", 16, 2, 5); var J = new Square("J", 36, 5, 4); var street = new Street(110, 64, 25); A.Street = street; B.Street = street; C.Street = street; D.Street = street; E.Street = street; F.Street = street; G.Street = street; H.Street = street; I.Street = street; J.Street = street; G.Builder = new mixedBuilder(); H.Builder = new FavorableBuilder(); I.Builder = new UnfavorableBuilder(); // BOARD var complaintsByBoard = new ComplaintByBoard(); A.AddObserver(complaintsByBoard); B.AddObserver(complaintsByBoard); C.AddObserver(complaintsByBoard); D.AddObserver(complaintsByBoard); E.AddObserver(complaintsByBoard); F.AddObserver(complaintsByBoard); // WHATSAPP WhatsAppMessage whatsAppList = null; whatsAppList = new WhatsAppMessage(new FireReport(G), whatsAppList); whatsAppList = new WhatsAppMessage(new FireReport(H), whatsAppList); whatsAppList = new WhatsAppMessage(new FireReport(I), whatsAppList); var complaintsByWhatsapp = new ComplaintByWhatsapp(whatsAppList); // DESK var complaintsByDesk = new ComplaintByDesk(J); B.Spark(); F.Spark(); // TEST var fireman = new Firefighter(); fireman.Vehicle = new FireTruck(); fireman.Tool = new WaterHose(); var secretary = new FirefighterSecretary(fireman); secretary.AttendCompliant(complaintsByBoard); secretary.AttendCompliant(complaintsByDesk); Console.Clear(); secretary.AttendCompliant(complaintsByWhatsapp); }