Exemple #1
0
    public void SendHoloPacket(int port, HoloType type, HoloID id, string data)
    {
#if UNITY_WSA_10_0 && !UNITY_EDITOR
        SendMessage(UnityEngine.JsonUtility.ToJson(new HoloPacket(type, id, data)), port);
        //SendMessage("123456789123456789123456789123456789000", port);
#else
        //udp.Send(new byte[] { 1, 2, 3, 4, 5 }, 5);
        string pktstr = UnityEngine.JsonUtility.ToJson(new HoloPacket(type, id, data));
        udp.Send(Encoding.UTF8.GetBytes(pktstr), Encoding.UTF8.GetByteCount(pktstr), ep);
#endif
    }
Exemple #2
0
 public HoloPacket(HoloType type_, HoloID id_, string data_)
 {
     this.type = type_; this.id = id_; this.data = data_;
 }