Exemple #1
0
 // Use this for initialization
 void Start()
 {
     alcoves = new List <Alcove>();
     foreach (Alcove alcove in HolderScript.GetInstance().alcoves)
     {
         alcoves.Add(alcove);
     }
 }
Exemple #2
0
    void Start()
    {
        Holder     = HolderObj.GetComponent <HolderScript> ();
        afterImage = GetComponent <AfterImageDrawer> ();

        //Make sure we have the transform of the owner of the interactor
        if (parentTransform == null)
        {
            parentTransform = gameObject.transform.parent;
        }
    }
Exemple #3
0
    private void Awake()
    {
        endReached = false;

        holderScript        = FindObjectOfType <HolderScript>();
        shapeAudioControler = this.GetComponent <ShapeAudioControler>();

        for (int i = 0; i < squares.Length; i++)
        {
            squares[i].GetComponent <QuadradoScript>().shape = this;

            if (FindGameState() == GameState.BUILDING)
            {
                squares[i].GetComponent <SpriteRenderer>().sprite = solidSprite;
            }
            else
            {
                squares[i].GetComponent <SpriteRenderer>().sprite = blueprintSprite;
            }
        }
    }
Exemple #4
0
	void Awake(){
		Instance=this;
		m_transform=GetComponent<Transform>();
	}
Exemple #5
0
 private void Start()
 {
     instance = this;
 }