private static int DrawLine(IntPtr L) { int count = LuaDLL.lua_gettop(L); const int nRet = 0; if ((count == 2 && LuaScriptMgr.CheckTypes(L, 1, typeof(LuaTable), typeof(LuaTable)))) { var from = LuaScriptMgr.GetVector3(L, 1); var to = LuaScriptMgr.GetVector3(L, 2); HobaDebuger.DrawLine(from, to, Color.red); } else { LogParamError("DrawLine", count); } return(CheckReturnNum(L, count, nRet)); }