/// <summary> /// 碰鱼事件 /// </summary> /// <param name="killer"></param> /// <param name="fish"></param> /// <param name="bulletScore"></param> /// <param name="rate"></param> /// <param name="isLockFishBullet"></param> /// <param name="reward"></param> protected virtual void OnHitFishEvent(Player killer, Fish fish, int bulletScore, int rate, bool isLockFishBullet, int reward) { HitProcessor.HitFishEvent(killer, this, bulletScore, rate, isLockFishBullet); }