Exemple #1
0
 public void disableFirstTimePanel()
 {
     highscoreInstance.ClearLeaderboard();
     highscoreInstance.AddNewHighscore(givenName, high);
     if (givenName != "")
     {
         firstTimePanel.SetActive(false);
     }
 }
Exemple #2
0
    public void SetHighscore(int score) //Sets Client and Server Score
    {
        if (score == CountJumpObjects())
        {
            Highscores.AddNewHighscore(CountJumpObjects());
        }
        else
        {
            adManager.showEveryN = 0;   //Thank the hacker for ma Ads!
            PlayerPrefs.SetInt("HasHacked", 1);
        }
        SetLocalHighscore(score);


        if (adManager)
        {
            adManager.DelayAd();
            CheckColor();
        }

        if (hintManager)
        {
            hintManager.RewardPlayer();
            hintManager.ToggleHints(true);
        }
        if (analyticsManager)
        {
            analyticsManager.OnHighscoreReached(score);
        }
    }
Exemple #3
0
 public void OK()
 {
     panel.gameObject.SetActive(false);
     endUsername.text = username;
     endUsername.gameObject.SetActive(true);
     Highscores.AddNewHighscore(username, score);
 }
Exemple #4
0
    void Update()
    {
        if (restart)
        {
            if ((Input.touchCount > 0) || Input.GetButton("Fire1") || Input.GetMouseButtonDown(0))
            {
                SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
            }
        }
        if (Input.GetKeyDown(KeyCode.Escape) || Input.GetButton("Cancel"))
        {
            if (score > 0)
            {
                PlayerPrefs.SetInt("normalScore", score);
                Highscores.AddNewHighscore(username, score);
            }

            /* if (PlayerPrefs.HasKey("normalHighscore"))
             * {
             *   if (PlayerPrefs.GetInt("normalHigscore") < PlayerPrefs.GetInt("normalScore"))
             *       PlayerPrefs.SetInt("normalHighscore", PlayerPrefs.GetInt("normalScore"));
             * }
             * else
             *   PlayerPrefs.SetInt("normalHighscore", score);*/
        }
    }
    void Start()
    {
        string HtmlText = GetHtmlFromUri("http://google.com");

        if (HtmlText == "")
        {
            Debug.Log("Connection Not Found");
        }
        else
        {
            if (PlayerPrefs.HasKey("normalHighscore"))
            {
                Highscores.AddNewHighscore(PlayerPrefs.GetString("player"), PlayerPrefs.GetInt("normalHighscore"));
                PlayerPrefs.SetInt("normalHighscore", 0);
            }

            if (PlayerPrefs.HasKey("casualHighscore"))
            {
                CasualHighscores.AddNewHighscore(PlayerPrefs.GetString("player"), PlayerPrefs.GetInt("casualHighscore"));
                PlayerPrefs.SetInt("casualHighscore", 0);
            }

            if (PlayerPrefs.HasKey("tonyHighscore"))
            {
                TonysHighscores.AddNewHighscore(PlayerPrefs.GetString("player"), PlayerPrefs.GetInt("tonyHighscore"));
                PlayerPrefs.SetInt("tonyHighscore", 0);
            }
        }
    }
Exemple #6
0
    void ChangeScore(string _username, int _score)
    {
        int    score    = _score;
        string username = _username;

        Highscores.AddNewHighscore(username, score);
    }
    public void showCanvas()
    {
        first_canvas.gameObject.SetActive(false);
        resultCanvas.gameObject.SetActive(true);
        _username = PlayerPrefs.GetString("Username");

        for (int z = 0; z < len; z++)
        {
            if (highscoresList[z].username == _username)
            {
                _score = highscoresList[z].score;
                break;
            }
        }

        if (wrong1.interactable == false && wrong2.interactable == false)
        {
            scoreText.text = "10/10";
            _score         = _score + 10;
            Highscores.AddNewHighscore(_username, _score);
        }
        else if (wrong1.interactable == false || wrong2.interactable == false)
        {
            scoreText.text = "5/10";
            _score         = _score + 5;
            Highscores.AddNewHighscore(_username, _score);
        }

        else
        {
            scoreText.text = "0/10";
            _score         = _score + 0;
            Highscores.AddNewHighscore(_username, _score);
        }
    }
Exemple #8
0
    public void uploadScore()
    {
        int score = GameObject.FindGameObjectWithTag("Player").GetComponent <LevelGenerate>().score;

        Highscores.AddNewHighscore(nametxt.text, score);
        done.SetActive(true);
        lbbtn.SetActive(true);
    }
Exemple #9
0
 public void OnClickAdd()
 {
     if (!String.IsNullOrEmpty(_nameField.text.ToString()))
     {
         Highscores.AddNewHighscore(_nameField.text.ToString(), Int32.Parse(_scoreField.text.ToString()));
     }
     _addButton.interactable = false;
 }
    public void wyslijWynik(string nazwa)
    {
        FinishScores = Mathf.RoundToInt(globalPoints * 3 - Time.time - timerValue);

        wpisywaniePole.interactable = false;
        Highscores.AddNewHighscore(nazwa, FinishScores);
        InformacjaOWpisaniu.text = "Dodano wynik!";
    }
Exemple #11
0
 public void BTTN()
 {
     PlayerPrefs.SetInt("value", Score.scoreValue);
     myName = iField.text;
     Highscores.AddNewHighscore(myName, Score.scoreValue);
     inputField.SetActive(false);
     bns.interactable = false;
 }
    public IEnumerator GameOverCoroutine()
    {
        _highscores.AddNewHighscore(username, _totScore);
        yield return(new WaitForSeconds(waitTime));

        _placeHolder.SetActive(true);
        Debug.Log("Returning to Start scene...");
    }
Exemple #13
0
 public void OnClick()
 {
     username = GetComponent <InputField>().text;
     username = GetUniqueID(username);
     HighscoreUI.SetActive(true);
     UserInputUI.SetActive(false);
     Highscores.AddNewHighscore(username, (int)score);
 }
Exemple #14
0
    public void OnSubmit()
    {
        charName = nameField.text;
        Debug.Log("Your name: " + charName);

        //TODO: GRAB SCORE VALUE FROM AR WORLD SCENE
        Highscores.AddNewHighscore(charName, PlayerPrefs.GetInt("player_score"));
        MakeActive();
    }
    private void Awake()
    {
        instance = this;
        aSource  = this.GetComponent <AudioSource>();

        ExtLibControl.OnCommandCalled += UserActionControl;
        tasksToDisp = TaskQueueList.childCount - 1;



        TaskQueueList.parent.GetComponent <Toggle>().onValueChanged
        .AddListener(v => { PersistentScript.ClickSfx(); TaskQueueList.gameObject.SetActive(v); if (v)
                            {
                                UpdateTaskQueueList();
                            }
                     });                                                                                                                 //tasklist

        FileMenuContent = FileMenu.GetChild(0).GetChild(0);

        FileMenu.GetComponentInChildren <TextMeshProUGUI>().text = PersistentScript.currentMap?.name + "-Menu";
        FileMenu.GetComponent <Toggle>().onValueChanged                      //FileMenuButton
        .AddListener(v => { PersistentScript.ClickSfx(); FileMenuContent.gameObject.SetActive(v); });

        FileMenuContent.GetChild(0).GetComponent <Toggle>().onValueChanged   //PauseButton
        .AddListener(v => { PersistentScript.ClickSfx(); PauseLevel(v); });

        FileMenuContent.GetChild(1).GetComponent <Toggle>().onValueChanged   //RestartButton
        .AddListener(v => { PersistentScript.ClickSfx(); ReloadLevel(); });

        FileMenuContent.GetChild(2).GetComponent <Toggle>().onValueChanged   //NewFileButton
        .AddListener(v => { PersistentScript.ClickSfx(); NewFile(); });

        FileMenuContent.GetChild(3).GetComponent <Toggle>().onValueChanged   //MainMenuButton
        .AddListener(delegate { PersistentScript.ClickSfx(); SceneManager.LoadScene(0); PersistentScript.currentMap = null; });

        //MessageBox
        MessageBoxOkButton.onClick.AddListener(delegate { PersistentScript.ClickSfx();
                                                          MessageBox.gameObject.SetActive(false); PauseLevel(false); PersistentScript.incomingMessage = null; });

        //GameoverBox
        GameOverBoxSendButton.onClick.AddListener(delegate
        {
            PersistentScript.ClickSfx(); GameOverBox.gameObject.SetActive(false);
            if (PersistentScript.usr != null)
            {
                instance.GameOverBoxInput.text = PersistentScript.usr.givenName;
            }
            var name = instance.GameOverBoxInput.text;
            if (!string.IsNullOrEmpty(name))
            {
                name = name.Replace('*', ' ').Replace('|', ' '); Highscores.AddNewHighscore(name + "§§" + DateTime.Now.ToOADate() + "§§" + PersistentScript.userSecretValue, (int)PersistentScript.lastScore);
            }
            ReloadLevel();/*send score*/
        });

        //{ name = name.Replace('*', ' ').Replace('|', ' '); Highscores.AddNewHighscore(name + "§§" + DateTime.Now.ToOADate(), (int)PersistentScript.lastScore); }
    }
Exemple #16
0
    public void StoreNamePlayer(string namePlayer, float distance)
    {
        if (namePlayer == "Enter your name...")
        {
            namePlayer = "???";
        }

        highscoreScript.AddNewHighscore(namePlayer, Mathf.Round(distance / 1000f));
    }
Exemple #17
0
    public void AddHighscore()
    {
        Highscores.AddNewHighscore(DBManager.username, DBManager.score);
        //precedente utilizzo

        /*if (PointsControllerActivator.points != 0 && PointsControllerActivator2.points==0 && PointsControllerActivator3.points==0) Highscores.AddNewHighscore(ProfileUse.profileName+"-level01", PointsControllerActivator.points);
         * if (PointsControllerActivator.points != 0 && PointsControllerActivator2.points != 0&&PointsControllerActivator3.points==0) Highscores.AddNewHighscore(ProfileUse.profileName+"-level02", PointsControllerActivator.points+PointsControllerActivator2.points);
         * if (PointsControllerActivator.points != 0 && PointsControllerActivator2.points != 0&&PointsControllerActivator3.points!=0) Highscores.AddNewHighscore(ProfileUse.profileName + "-Completed", PointsControllerActivator.points + PointsControllerActivator2.points+PointsControllerActivator3.points);*/
    }
    public void Submit()
    {
        string name = (submit.text).ToUpper();

        Highscores.AddNewHighscore(name, Mathf.FloorToInt(Distance));
        EndGameGO[0].SetActive(false);
        EndGameGO[1].SetActive(true);
        submitted = true;
    }
Exemple #19
0
 public void OnClickSubmit()
 {
     username = inputField.text;
     UniqID.GetUniqueID(username);
     highscoreUI.SetActive(true);
     userInputUI.SetActive(false);
     Highscores.AddNewHighscore(username, (int)Score.finalScore);
     Highscores.writeToTMProFields(displayHighscores.highscoreFields);
 }
Exemple #20
0
    public void SendScore()
    {
#if !UNITY_EDITOR
        AnalyticsController.Controller.SendScore();
        AnalyticsController.Controller.SendName(text.text, Time.time);
        AnalyticsController.Controller.CharacterID(characterNumber);
#endif
        //SceneManager.LoadScene(0);
        Highscores.AddNewHighscore(text.text, Score.Points);
    }
Exemple #21
0
    public void onButtonPress()
    {
        int points = PlayerPrefs.GetInt("playerPoints");

        if (user.text == null)
        {
            return;
        }
        highscoresManager.AddNewHighscore(user.text, points);
        bedanktScherm.SetActive(false);
    }
 public void SubmitScore(string name)
 {
     if (input.text != "")
     {
         name = input.text;
         Highscores.AddNewHighscore(name, scoreManage.Score);
         input.text = "";
         input.gameObject.SetActive(false);
         FlashingText.gameObject.SetActive(true);
         hiscoredisplaybtn.gameObject.SetActive(true);
     }
 }
    public void SubmitScore()
    {
        string nick = inputField.text;

        if (!String.IsNullOrWhiteSpace(nick))
        {
            Highscores.AddNewHighscore(nick, score.scoreValue);
            inputField.text           = "";
            submitButton.interactable = false;
            Hide();
        }
    }
    void validateAndSubmit(string fieldValue)
    {
        if (isInvalid(fieldValue))
        {
            return;
        }
        Highscores.AddNewHighscore(fieldValue, playerDistanceComponent.neutrinoPercurredDistance);
        SubmitPanel?.SetActive(false);

        // change to whatever you want to run when user submits
        // doSomething(_inputField); // or doSomething(fieldValue);
    }
Exemple #25
0
 public void submit()
 {
     if (InputUser.text != "")
     {
         username = InputUser.text;
         Highscores.AddNewHighscore(username, GameControl.control.timeScore);
     }
     else
     {
         return;
     }
 }
Exemple #26
0
    private void UploadTime()
    {
        highscores = Instantiate(highscores);

        string playerName = SceneTransitionValues.playerName;

        if (String.IsNullOrEmpty(playerName))
        {
            playerName = SaveLoadManager.Load().GetPlayerName();
        }
        Highscores.AddNewHighscore(SceneTransitionValues.currentSceneName, playerName, SceneTransitionValues.time);
    }
Exemple #27
0
    public void loadAndScore()
    {
        if (MyGameManager.level == 3)
        {
            Highscores.AddNewHighscore(Highscores.UserName, MyGameManager.score);
        }

        MyGameManager.p_health = 5;
        MyGameManager.score    = 0;

        SceneManager.LoadScene(0);
    }
Exemple #28
0
 public void storeName()
 {
     theName = inputField.GetComponent <Text>().text;
     textDisplay.GetComponent <Text>().text = "" + theName;
     #if !UNITY_EDITOR
     Highscores.AddNewHighscore(theName, Score.Points);
     #endif
     if (dontDestroy != null)
     {
         dontDestroy.setActiveCanvas = true;
     }
     SceneManager.LoadScene(0);
 }
Exemple #29
0
 public void GoTo2(string SceneName)
 {
     if (GetSceneName() == "3")
     {
         Highscores.AddNewHighscore(name.text, Global.score);
     }
     if (SceneName == "Menu")
     {
         Global.score  = 0;
         Global.health = 100;
     }
     SceneManager.LoadScene(SceneName);
 }
 // Start is called before the first frame update
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Space))
     {
         int    score    = Random.Range(0, 1000);
         string username = "";
         string alphabet = "abcdefghilmnopqrstuvz";
         for (int i = 0; i < Random.Range(5, 10); i++)
         {
             username += alphabet[Random.Range(0, alphabet.Length)];
         }
         Highscores.AddNewHighscore(username, score);
     }
 }