public void moveHeart() { var myPresentCount = myPresent.transform.childCount; var opponentPresentCount = opponentPresent.transform.childCount; if (myPresentCount > opponentPresentCount) { HeartState = HeartType.MINE; } else if (myPresentCount < opponentPresentCount) { HeartState = HeartType.OPPONENT; } }
private void setHeartState(HeartType state) { heartImage.transform.localPosition = heartPosition [(int)state]; }