void OnCollisionEnter(Collision collisionInfo) { if (!hasHitGround && collisionInfo.collider.tag == "ground") { HPdisp.addToScore(1); hasHitGround = true; } }
void OnCollisionEnter(Collision collisionInfo) { if (!hasHitGround && collisionInfo.collider.tag == "ground") { HPdisp.addToScore(1); hasHitGround = true; } }