Exemple #1
0
    private void Awake()
    {
        SpriteRenderer        = GetComponent <SpriteRenderer>();
        SpriteRenderer.sprite = Sprite;
        Map    = FindObjectOfType <Map>();
        Output = FindObjectOfType <OutputBox>();

        // Health Display
        HealthDisplayObject = new GameObject("Health Display");
        HealthDisplayObject.transform.SetParent(transform);
        HealthDisplay = HealthDisplayObject.AddComponent <HealthDisplay>();
        HealthDisplay.HealthPrefab = HealthPoint;
        HealthDisplay.StartUp();
    }