public extern void FillText(HaxeString text, HaxeFloat x, HaxeFloat y);
public extern void Arc(HaxeFloat x, HaxeFloat y, HaxeFloat radius, HaxeFloat startAngle, HaxeFloat endAngle);
public extern void Arc(HaxeFloat x, HaxeFloat y, HaxeFloat radius, HaxeFloat startAngle, HaxeFloat endAngle, HaxeBool anticlockwise);
public extern void QuadraticCurveTo(HaxeFloat cpx, HaxeFloat cpy, HaxeFloat x, HaxeFloat y);
public extern void BezierCurveTo(HaxeFloat cp1x, HaxeFloat cp1y, HaxeFloat cp2x, HaxeFloat cp2y, HaxeFloat x, HaxeFloat y);
public extern void MoveTo(HaxeFloat x, HaxeFloat y);
public extern void LineTo(HaxeFloat x, HaxeFloat y);
public extern void FillRect(HaxeFloat x, HaxeFloat y, HaxeFloat w, HaxeFloat h);
public extern void StrokeRect(HaxeFloat x, HaxeFloat y, HaxeFloat w, HaxeFloat h);
public extern void Translate(HaxeFloat x, HaxeFloat y);
public extern void Rotate(HaxeFloat angle);
[Name("setFloat64")] public extern void SetFloat64(HaxeInt byteOffset, HaxeFloat value, HaxeBool littleEndian);
[Name("setFloat64")] public extern void SetFloat64(HaxeInt byteOffset, HaxeFloat value);
public extern AudioBuffer CreateBuffer(HaxeInt numberOfChannels, HaxeInt length, HaxeFloat sampleRate);
public extern void Stop(HaxeFloat when);
public extern void Start(HaxeFloat when);