public void OnStartButtonClick() { HardcodedLevelStore levelstore = new HardcodedLevelStore(); PlayerPrefs.SetString("builtInLevelSpec", levelstore.GetFirstLevel()); Application.LoadLevel("builtin_level"); }
public void NextLevelButtonClick() { HardcodedLevelStore levelstore = new HardcodedLevelStore(); string nextLevel = levelstore.GetNextLevel(); if( nextLevel == "") { Application.LoadLevel("title"); return; } PlayerPrefs.SetString( "builtInLevelSpec", nextLevel); Application.LoadLevel("builtin_level"); }
public void NextLevelButtonClick() { HardcodedLevelStore levelstore = new HardcodedLevelStore(); string nextLevel = levelstore.GetNextLevel(); if (nextLevel == "") { Application.LoadLevel("title"); return; } PlayerPrefs.SetString("builtInLevelSpec", nextLevel); Application.LoadLevel("builtin_level"); }