Beispiel #1
0
    public void OnStartButtonClick()
    {
        HardcodedLevelStore levelstore = new HardcodedLevelStore();

        PlayerPrefs.SetString("builtInLevelSpec", levelstore.GetFirstLevel());
        Application.LoadLevel("builtin_level");
    }
Beispiel #2
0
    public void NextLevelButtonClick()
    {
        HardcodedLevelStore levelstore = new HardcodedLevelStore();
        string nextLevel = levelstore.GetNextLevel();
        if( nextLevel == "")
        {
            Application.LoadLevel("title");
            return;
        }

        PlayerPrefs.SetString( "builtInLevelSpec", nextLevel);
        Application.LoadLevel("builtin_level");
    }
Beispiel #3
0
    public void NextLevelButtonClick()
    {
        HardcodedLevelStore levelstore = new HardcodedLevelStore();
        string nextLevel = levelstore.GetNextLevel();

        if (nextLevel == "")
        {
            Application.LoadLevel("title");
            return;
        }

        PlayerPrefs.SetString("builtInLevelSpec", nextLevel);
        Application.LoadLevel("builtin_level");
    }
Beispiel #4
0
 public void OnStartButtonClick()
 {
     HardcodedLevelStore levelstore = new HardcodedLevelStore();
     PlayerPrefs.SetString("builtInLevelSpec", levelstore.GetFirstLevel());
     Application.LoadLevel("builtin_level");
 }