Exemple #1
0
    private void addShipToFleet(GameObject s)
    {
        _playerHangar.AddShipToFleet(s);
        addShipToFleetButton.SetActive(false);

        if (_playerHangar.GetFleet().Count == 3)
        {
            battleButton.SetActive(true);
        }
        else
        {
            battleButton.SetActive(false);
        }


        removeShipFromFleetButton.SetActive(true);
        removeShipFromFleetButton.GetComponent <Button>().onClick.AddListener(delegate() { removeShipFromFleet(s.gameObject); });

        PersistantDataManager.Instance.SetPlayerHangar(_playerHangar);
    }