Exemple #1
0
 void OnfragmentDownloaded(HTTPRequest req, HTTPResponse resp)
 {
     if (resp == null)
     {
         ++Cnt;
         if (Cnt < 3)
         {
             StartDownload();
         }
         else
         {
             Debug.LogError("Download Failed!");
         }
         return;
     }
     downloadedFragments = resp.GetStreamedFragments();
     if (downloadedFragments != null)
     {
         if (Download_now)
         {
             download_now(downloadedFragments);
         }
         Begin = true;
     }
     if (resp.IsStreamingFinished)
     {
         Debug.Log("Download Finished!");
     }
 }
    private void ProcessDownloadedData(HTTPRequest request, HTTPResponse response)
    {
        //Debug.Log("Processing downloaded data");
        if (request == null || response == null)
        {
            return;
        }

        if (!mRequestToBytesDownloaded.ContainsKey(request))
        {
            mRequestToBytesDownloaded[request] = 0;
        }

        if (!response.IsStreamed)
        {
            byte[] data = response.Data;

            // Copy data into memory
            int offset = response.GetRange().FirstBytePos + mRequestToBytesDownloaded[request];
            int length = data.Length;
            CopyDownloadedFragment(offset, length, ref data);

            // Keep track of how many bytes this connection downloaded & consecutive bytes
            Interlocked.Add(ref mDownloadedContentSize, length);
            Interlocked.Add(ref mConsecutiveBytesCount, length);
            mDownloadComplete = mConsecutiveBytesCount >= mContentSize &&
                                mContentSize > 0;
        }
        else
        {
            List <byte[]> fragments = response.GetStreamedFragments();
            if (fragments == null)
            {
                return;
            }

            for (int i = 0; i < fragments.Count; i++)
            {
                byte[] fragment = fragments[i];

                // Copy data into memory
                int offset = response.GetRange().FirstBytePos + mRequestToBytesDownloaded[request];
                int length = fragment.Length;
                CopyDownloadedFragment(offset, length, ref fragment);

                // Keep track of how many bytes this connection downloaded & consecutive bytes
                Interlocked.Add(ref mDownloadedContentSize, length);
                mRequestToBytesDownloaded[request] += length;
                Interlocked.Add(ref mConsecutiveBytesCount, length);
                mDownloadComplete = mConsecutiveBytesCount >= mContentSize &&
                                    mContentSize > 0;
            }
        }
    }
        /// <summary>
        /// 处理下载的数据
        /// </summary>
        /// <param name="saveFileName">完整的保存路径.包含文件名</param>
        /// <param name="response"></param>
        /// <param name="downloadItemModel">下载数据模型</param>
        private void ProgressDownloadData(string saveFileName, HTTPResponse response, DownloadItemModel downloadItemModel)
        {
            // 记录 上一次的下载量
            long          lastDownloadedSize = downloadItemModel.DownloadedSize;
            int           downloadedSize     = 0;
            List <byte[]> byteses            = response.GetStreamedFragments();

            if (byteses != null)
            {
                int byteCount = byteses.Count;
                for (int i = 0; i < byteCount; i++)
                {
                    downloadedSize += byteses[i].Length;
                }
            }
            // 记录已经下载的长度
            downloadItemModel.DownloadedSize = downloadItemModel.DownloadedSize + downloadedSize;

            ProcessFragments(byteses, saveFileName);


            if (downloadItemModel.DownloadedSize >= downloadItemModel.DownloadSize)
            {
                downloadItemModel.IsDownloadFinsh = true;
            }
            else
            {
                downloadItemModel.IsDownloadFinsh = false;
            }

            // 记录当前的时间
            downloadItemModel.ThisDownloadTimeSpan = Time.realtimeSinceStartup;
            // 计算等待时间的长度
            float waitingTimeLength      = downloadItemModel.ThisDownloadTimeSpan - downloadItemModel.LastDownloadTimeSpan;
            long  downloadSizeDifference = downloadItemModel.DownloadedSize - lastDownloadedSize;

            downloadItemModel.DownloadSpeedValue = SpeedCalculator(downloadSizeDifference, waitingTimeLength);


            downloadItemModel.LastDownloadTimeSpan = downloadItemModel.ThisDownloadTimeSpan;

            // 设置下载进度 百分比
            downloadItemModel.DownloadProgressValue =
                (downloadItemModel.DownloadedSize * 1.0f / downloadItemModel.DownloadSize) * 100f;
            // 更新下载进度
            UpdateSpeedValue(downloadItemModel);
            // 保存下载数据进度
            SaveProcessFragmentsData(downloadItemModel);
        }
        void OnFragmentDownloaded(HTTPRequest req, HTTPResponse resp)
        {
            Manifest metadata = (Manifest)req.Tag;

            // HTTP requests need to have a Manifest attached to them to be valid
            // might have happened if it was an early abort, before a connection was set
            if (metadata == null)
            {
                req.Abort();
                return;
            }

            if (resp != null)
            {
                metadata.ResponseCode = resp.StatusCode;
            }
            if (resp == null || resp.StatusCode >= 400 || req.Exception != null || req.Response == null)
            {
                metadata.SetError(ManifestErrors.UnknownDownloadError);
                if (OnEngineDownloadFailed != null)
                {
                    OnEngineDownloadFailed(metadata);
                }
                metadata.EngineInstance = null;

                req.Tag = null;
                return;
            }
            metadata.Ping();

            List <byte[]> downloadedFragments = resp.GetStreamedFragments();

            if (downloadedFragments != null)
            {
                metadata.__Update(downloadedFragments);
                downloadedFragments.Clear();
            }

            if (resp.IsStreamingFinished)
            {
                metadata.EngineInstance = null;
                req.Tag = null;
                if (OnEngineDownloadFinished != null)
                {
                    OnEngineDownloadFinished(metadata);
                }
            }
        }
    private void OnDownloadProcessing(HTTPRequest request, HTTPResponse response)
    {
        Debug.Assert(response != null);
        Debug.Log("Processing request from " + request.Uri.AbsoluteUri);
        RemoteFileFragmentMetadata fragmentMetadata =
            m_RemoteFileMetadata.GetFileFragmentDataFromUri(request.Uri.AbsoluteUri);

        Debug.Log("Fragment index: " + fragmentMetadata.index);

        lock (fragmentMetadata) {
            if (!response.HasStreamedFragments())
            {
                return;
            }
            List <byte[]> fragmentBytesList = response.GetStreamedFragments();

            //if (lastDownloadedURI == request.Uri.AbsoluteUri) {
            //	Debug.LogWarning("Download callback called twice in a row -- ignoring the second one");
            //	return;
            //}
            if (fragmentBytesList == null)
            {
                return;
            }

            for (int i = 0; i < fragmentBytesList.Count; ++i)
            {
                byte[] fragmentBytes = fragmentBytesList[i];
                int    offset        =
                    m_RemoteFileMetadata.GetFileFragmentMemoryOffset(fragmentMetadata)
                    + (int)fragmentMetadata.GetDownloadedBytes();
                int length = fragmentBytes.Length;

                Debug.Log("Copying " + length + " bytes at offset " + offset);
                CopyDownloadedFragment(offset, length, ref fragmentBytes);
                fragmentMetadata.AddDownloadedBytes(length);
                Interlocked.Add(ref mDownloadedContentSize, length);
                Debug.Log("Downloaded content size: " + mDownloadedContentSize + " / " + mContentSize);
            }

            fragmentMetadata.ProcessGetResponse(response);
        }
        lastDownloadedURI = request.Uri.AbsoluteUri;         // for error checking
    }
Exemple #6
0
    /// <summary>
    /// Called when:
    ///     -At least one StreamFragmentSize sized fragment downloaded
    ///     -An error occured
    ///     -Download/streaming finished
    /// </summary>
    void OnfragmentDownloaded(HTTPRequest req, HTTPResponse resp)
    {
        if (resp == null)
        {
            Debug.LogError("Download Failed!");
            return;
        }

        // If streaming is used, then every time this callback function called we can use this function to
        //  retrive the downloaded and buffered data. The returned list can be null, if there is no data yet.
        List <byte[]> downloadedFragments = resp.GetStreamedFragments();

        if (downloadedFragments != null)
        {
            Debug.Log("Buffer size: " + downloadedFragments.Count);

            // First time setup:
            if (clip == null)
            {
                // read wave header data
                dataPos = ReadWavData(downloadedFragments[0]);

                // create a new audioclip
                GetComponent <UnityEngine.AudioSource>().clip = clip = AudioClip.Create("Streamed Clip", frames, 1, bytesPerSec, false
#if !UNITY_5_0
                                                                                        , false
#endif
                                                                                        );
                GetComponent <UnityEngine.AudioSource>().loop = false;

                // no audio samples added yet to our clip
                samplePos = 0;
            }

            // feed our audio clip with the newly arrived data
            FeedAudio(downloadedFragments);
        }

        if (resp.IsStreamingFinished)
        {
            Debug.Log("Download Finished!");
        }
    }
Exemple #7
0
 /// <summary>
 /// 保存下载的数据到本地
 /// </summary>
 /// <param name="response"></param>
 private void SaveZipToLocal(HTTPResponse response)
 {
     ProcessFragments(response.GetStreamedFragments());
     if (response.IsStreamingFinished)
     {
         Debug.Log("zip资源获得成功");
         string newPath = PathHelp.GetDownLoadPath() + "data.zip";
         if (File.Exists(tempPath))
         {
             if (File.Exists(newPath))
             {
                 File.Delete(newPath);
             }
             File.Move(tempPath, newPath);
             File.Delete(tempPath);
         }
         Zip.UnZip(newPath, PathHelp.GetDownLoadPath() + PathHelp.unZip);
         Debug.Log("解压完成");
         RequestZipNext();
     }
 }
    void OnLeaderboardArrived(HTTPRequest req, HTTPResponse resp)
    {
        this.response = resp;

        if (resp == null)
        {
            Debug.LogError(string.Format("{0}: {1}", req.Exception.Message, req.Exception.StackTrace));
            return;
        }

        List <byte[]> downloadedFragments = resp.GetStreamedFragments();

        if (downloadedFragments != null)
        {
            foreach (var buffer in downloadedFragments)
            {
                downloaded += System.Text.Encoding.UTF8.GetString(buffer, 0, buffer.Length);
            }

            ProcessDownloaded();
        }
    }
Exemple #9
0
    void OnDownloadFile(HTTPRequest request, HTTPResponse response)
    {
        switch (request.State)
        {
        // The request is currently processed. With UseStreaming == true, we can get the streamed fragments here
        case HTTPRequestStates.Processing:

            // Set the DownloadLength, so we can display the progress
            if (downloadLength == 0)
            {
                string value = response.GetFirstHeaderValue("content-length");
                if (!string.IsNullOrEmpty(value))
                {
                    downloadLength = int.Parse(value);
                }
            }
            // Get the fragments, and save them
            ProcessFragments(request, response.GetStreamedFragments());
            break;

        // The request finished without any problem.
        case HTTPRequestStates.Finished:
            if (response.IsSuccess)
            {
                if (downloadLength == 0)
                {
                    string value = response.GetFirstHeaderValue("content-length");
                    if (!string.IsNullOrEmpty(value))
                    {
                        downloadLength = int.Parse(value);
                    }
                }
                // Save any remaining fragments
                ProcessFragments(request, response.GetStreamedFragments());

                // Completly finished
                if (response.IsStreamingFinished)
                {
                    request = null;
                    finishDownload(0, null);
                }
                else
                {
                    Debug.Log("Processing - continue");
                }
            }
            else
            {
                status = string.Format("Request finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
                                       response.StatusCode,
                                       response.Message,
                                       response.DataAsText);
                Debug.LogError(status);
                request = null;
                finishDownload(-1, status);
            }
            break;

        // The request finished with an unexpected error. The request's Exception property may contain more info about the error.
        case HTTPRequestStates.Error:
            status = "Request Finished with Error! " + (request.Exception != null ? (request.Exception.Message + "\n" + request.Exception.StackTrace) : "No Exception");
            Debug.LogError(status);

            request = null;
            finishDownload(-1, status);
            break;

        // The request aborted, initiated by the user.
        case HTTPRequestStates.Aborted:
            status  = "Request Aborted!";
            request = null;
            finishDownload(-1, status);
            break;

        // Ceonnecting to the server is timed out.
        case HTTPRequestStates.ConnectionTimedOut:
            status = "Connection Timed Out!";
            Debug.LogError(status);
            request = null;
            finishDownload(-1, status);
            break;

        // The request didn't finished in the given time.
        case HTTPRequestStates.TimedOut:
            status = "Processing the request Timed Out!";
            Debug.LogError(status);
            request = null;
            finishDownload(-1, status);
            break;
        }
    }
Exemple #10
0
        public void OnRequest(HTTPRequest req, HTTPResponse resp)
        {
            if (req != null && resp != null)
            {
                List <byte[]> fragments = resp.GetStreamedFragments();
                loc.EnterWriteLock();
                if (fragments != null)
                {
                    for (int i = 0; i < fragments.Count; i++)
                    {
                        byte[] data = fragments[i];
                        fileStream.Write(data, 0, data.Length);
                        fileStream.Flush();
                    }
                }
                loc.ExitWriteLock();
            }

            switch (req.State)
            {
            case HTTPRequestStates.Initial:
                break;

            case HTTPRequestStates.Queued:
                break;

            case HTTPRequestStates.Processing:
                break;

            case HTTPRequestStates.Finished:
                Clear(false);
                complete();
                break;

            case HTTPRequestStates.Error:
                Clear(true);
                error(req.State.ToString());
                break;

            case HTTPRequestStates.Aborted:
                break;

            case HTTPRequestStates.ConnectionTimedOut:
                Clear(true);
                error(req.State.ToString());
                break;

            case HTTPRequestStates.TimedOut:
                Clear(true);
                error(req.State.ToString());
                break;

            default:
                break;
            }

            /*
             * if (req.State != HTTPRequestStates.Processing)
             * {
             *  HFLog.L("下载状态  " + req.State);
             * }
             */
        }
Exemple #11
0
        private void ReadHttpStream(HTTPRequest request, HTTPResponse response)
        {
            string localfile = this.m_DownloadInfo.tempPath;

            try
            {
                List <byte[]> streamedFragments = response.GetStreamedFragments();
                if (streamedFragments != null)
                {
                    int num = 0;
                    using (FileStream fileStream = new FileStream(localfile, FileMode.Append))
                    {
                        foreach (byte[] array in streamedFragments)
                        {
                            num += array.Length;
                            fileStream.Write(array, 0, array.Length);
                        }
                    }
                    this.m_DownloadInfo.downloadedSize += num;
                }
            }
            catch (Exception ex)
            {
                Debug.LogErrorFormat("An error occured while downloading {0} due to {1}.Cancelling!", localfile, ex);
                this.m_DownloadInfo.result = DownloadResult.Failed;
                //EventManager.Instance.Trigger<SDKEvents.DownloadFileEvent>().Data(this.m_DownloadInfo.fileName, "failure", this.m_DownloadInfo.downloadedSize).Trigger();
                CancelDownload(true);
                this.CancelDownload(true);
                return;
            }

            float num2 = (float)this.m_DownloadInfo.downloadedSize / (float)this.m_DownloadInfo.downloadSize;

            this.m_DownloadInfo.currProgress = num2;

            Debug.LogFormat("Downloading {0} Status: Range {1}/{2} ({3:0.00})", this.m_DownloadInfo.fileName, this.m_DownloadInfo.downloadedSize, this.m_DownloadInfo.downloadSize, this.m_DownloadInfo.currProgress);
            if (!response.IsStreamingFinished || request.State != HTTPRequestStates.Finished)
            {
                return;
            }

            Debug.LogFormat("Download finished : {0}", this.m_DownloadInfo.savePath);
            this.m_DownloadInfo.currProgress = 1.0f;

            // 续传完成后,做一手MD5验证
            string localMd5 = AssetUtils.BuildFileMd5(localfile);

            if (localMd5.Trim() != m_DownloadInfo.fileMd5.Trim())
            {
                //md5验证失败,删除临时文件
                if (File.Exists(localfile))
                {
                    File.Delete(localfile);
                }

                Debug.LogError("md5 error, retry download:" + localfile + " =>" + localMd5 + " ## " + m_DownloadInfo.fileMd5);
                this.m_DownloadInfo.result       = DownloadResult.Md5Error;
                this.m_DownloadInfo.currProgress = 0.0f;
                CancelDownload(true);
            }
            else
            {// md5验证通过,临时文件转为最终文件
                string localfile2 = m_DownloadInfo.savePath;
                if (File.Exists(localfile2))
                {
                    File.Delete(localfile2);
                }

                File.Move(localfile, localfile2);
                this.m_DownloadInfo.result = DownloadResult.Success;
                DownloadManager.Instance.FinishDownloadTask(this.m_DownloadInfo);
            }

            //EventManager.Instance.Trigger<SDKEvents.DownloadFileEvent>().Data(this.m_DownloadInfo.fileName, "finish", m_DownloadInfo.downloadedSize).Trigger();
        }
Exemple #12
0
        /*
         * void WebClientDownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
         * {
         *  GameLooper.BackToMainThread(delegate ()
         *  {
         *      float progressPercent = e.ProgressPercentage / 100.0f;
         *      float allProgress = (currentTaskIndex + 0.0f) / taskCount + progressPercent / taskCount;
         *      if (allProgress != 1)
         *      {
         *          progress(allProgress);
         *      }
         *  });
         * }
         *
         * void WebClientDownloadCompleted(object sender, AsyncCompletedEventArgs e)
         * {
         *  GameLooper.BackToMainThread(delegate ()
         *  {
         *      simpleTaskFinish(currentTaskName);
         *  });
         * }
         */

        public void OnRequest(HTTPRequest req, HTTPResponse resp)
        {
            if (req != null && resp != null)
            {
                List <byte[]> fragments = resp.GetStreamedFragments();
                writeLock.EnterWriteLock();
                using (FileStream fs = new FileStream(currentPath.localPath, FileMode.Append))
                {
                    if (fs != null && fragments != null)
                    {
                        foreach (byte[] data in fragments)
                        {
                            fs.Write(data, 0, data.Length);
                        }
                    }
                }
                writeLock.ExitWriteLock();
                if (resp.IsStreamingFinished)
                {
                    if (simpleTaskFinish != null)
                    {
                        simpleTaskFinish(currentTaskName);
                    }
                }
            }

            switch (req.State)
            {
            case HTTPRequestStates.Initial:
                break;

            case HTTPRequestStates.Queued:
                break;

            case HTTPRequestStates.Processing:
                break;

            case HTTPRequestStates.Finished:
                break;

            case HTTPRequestStates.Error:
                DownLoadManager.Instance.currentDownLoadCount--;
                fail(req.State.ToString());
                break;

            case HTTPRequestStates.Aborted:
                DownLoadManager.Instance.currentDownLoadCount--;
                fail(req.State.ToString());
                break;

            case HTTPRequestStates.ConnectionTimedOut:
                DownLoadManager.Instance.currentDownLoadCount--;
                fail(req.State.ToString());
                break;

            case HTTPRequestStates.TimedOut:
                DownLoadManager.Instance.currentDownLoadCount--;
                fail(req.State.ToString());
                break;

            default:
                break;
            }

            /*
             * if (req.State != HTTPRequestStates.Processing)
             * {
             *  HFLog.L("下载状态  " + req.State);
             * }
             */
        }