Exemple #1
0
 private IEnumerator CreateListHPComponents()
 {
     for (int i = 0; i < m_HPQuota; ++i)
     {
         GameObject obj = Instantiate(Pre_HPComponent, transform);
         obj.SetActive(false);
         HPComponent hp = obj.GetComponent <HPComponent>();
         if (hp != null)
         {
             hp.SetParent(m_CacheRect);
             m_HPComponents.Add(hp);
         }
         yield return(null);
     }
 }