public HOGGameSetting CreateGameSetting() { _gameSetting = new HOGGameSetting(); ReadSettingFromJson(); HOGRangeType rangeType = HOGRangeType.Big; switch (rangeType) { case HOGRangeType.Small: _gameSetting.WidthScale = 0.5f; _gameSetting.HeightScale = 0.5f; break; case HOGRangeType.Medium: _gameSetting.WidthScale = 0.8f; _gameSetting.HeightScale = 0.6f; break; case HOGRangeType.Big: _gameSetting.WidthScale = 1.0f; _gameSetting.HeightScale = 0.7f; break; default: break; } return(_gameSetting); }
public HOGGameSetting(HOGRangeType rangeType) { _rangeType = rangeType; }