public HOGGameSetting CreateGameSetting()
        {
            _gameSetting = new HOGGameSetting();

            ReadSettingFromJson();

            HOGRangeType rangeType = HOGRangeType.Big;

            switch (rangeType)
            {
            case HOGRangeType.Small:
                _gameSetting.WidthScale  = 0.5f;
                _gameSetting.HeightScale = 0.5f;
                break;

            case HOGRangeType.Medium:
                _gameSetting.WidthScale  = 0.8f;
                _gameSetting.HeightScale = 0.6f;
                break;

            case HOGRangeType.Big:
                _gameSetting.WidthScale  = 1.0f;
                _gameSetting.HeightScale = 0.7f;
                break;

            default:
                break;
            }

            return(_gameSetting);
        }
Ejemplo n.º 2
0
 public HOGGameSetting(HOGRangeType rangeType)
 {
     _rangeType = rangeType;
 }