Exemple #1
0
 void CheckForReloadRequest()
 {
     if (Input.GetButtonDown(reloadButtonName) && Time.timeScale > 0 && myTransform.root.CompareTag("Player"))
     {
         gunMaster.CallEventRequestReload();
     }
 }
Exemple #2
0
 void CheckForReloadRequest()
 {
     if (Input.GetButtonDown(reloadButtonName) && Time.timeScale > 0 &&
         myTransform.root.CompareTag(GameManager_References._playerTag))
     {
         gunMaster.CallEventRequestReload();
     }
 }
 void CheckForReloadRequest()
 {
     if (Input.GetButtonDown(reloadButtonName) && Time.timeScale > 0 && _transform.root.CompareTag(MCP_References._playerTag))
     {
         Debug.Log("RELOADING!!!!!!");
         gun_Master.CallEventRequestReload();
     }
 }