Exemple #1
0
 public override void Awake()
 {
     base.Awake();
     camera.enabled = false;
     for (int i = 0; i < guns.Length; i++)
     {
         var a = guns[i];
         a.arrayId = i;
         a.SetActive(false);
         a.pl = this;
     }
     gun = guns[0];
     gun.SetActive(true);
     enabled = false;
     print("Player Awake " + id);
 }
Exemple #2
0
 public override void Awake()
 {
     base.Awake();
     camera.enabled = false;
     for (int i = 0; i < guns.Length; i++)
     {
         var a = guns[i];
         a.arrayId = i;
         a.SetActive(false);
         a.pl = this;
     }
     gun = guns[0];
     gun.SetActive(true);
     enabled = false;
     print("Player Awake " + id);
 }